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Old April 13th, 2011, 11:31   #22
diamond_SEA
 
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Join Date: Jul 2006
Location: Oakbank, MB
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oh mise-en scene.

personal opinion. Desaturated color pallette works best when you throw in some striking colors in. When you crush your blacks your washing out all your color to the point of unnaturalness. use directional lighting but soften it with diffusion and that should get enough wrap around your actors to light the other side of their heads. Outdoors use some bounce to light the opposite side of their head so you dont loose their face in shadow.

Continuity was off. Storyboarding and blocking should solve that. I usually doodle out an overhead view of actor movement and blocking and then plot my camera positions.

Handheld was a good choice, but this is too much. Use a fig rig or poor mans steadycam. You should try to be as smooth as possible and let the weight of the camera flow and the movement of the camera add the energy.

Theres been enough said of the performance.

And take that dam auto-iris off, your getting shifting exposures.
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