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Two Man Recon team! safe or stupid?
Hey I was just wondering if you guys think it would be safe to send say a 2 man recon team to go deep in and find out some stuff and than report back on there positions?
would that be stupid ? |
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yap, but also many a time they dont engage unless its to take out a sniper whos pinning the team down.
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It's possible if they know what they are doing, and the commander allow them the apropriate support.
Ideally, 2 man recon teams are attached to a squad that will escord them in and out of the erea. The 2 man team will detach from the squad when near the erea of interest and conduct their recon avoiding contact with the ennemy. They should hold fire unless direcly engaged and remain hidden at all time. After conducting their recon, they should NOT engage or touch anything and return to their main squad to relay informatin. They should only be used when a whole squad would make too much noise and would be suceptible to compromise the mission. But never send a 2 man team alone outside the wire! Even a sniper team should insert with a whole squad as escord and should have a QRF team (Quick Reaction Force) at the ready to pull them out of shitty situation. The hability to respawn and medics should not be a desision factor when deciding how many people are needed for a mission. Unless it's a skirmish. |
interesting, Thanks for the input.
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we've run a 2 man recon team on and off for years and it works well if you are strictly doing recon and bug out if you get into contact.
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We've been rocking the two man scout sniper teams recently and it has had tremendous effect.
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I often go in by myself. Lol
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They should have a radio, and they shouldn't get shot.
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Depends on available manpower and what tasks and tactics are being employed within the battlespace.
In Wolfpack we've used two man teams, but, depending on the mission we would choose the appropriate personnel. If observation is the primary task, then its best to pick your quietest yet most ballsy guys who are good observers and comms guys. If its harassment or interdiction, you choose your fast and aggressive guys. Keep in mind that a two man team, while having the advantage of flexibility and ease of communications (no squad overhead), it has no depth as a 'force' so if you're looking at a force-on-force engagement, you really should bring a group that outnumbers your opponents. Never fight fair, thats for pussies... |
Keep in mind that certain weapon systems and tactics act as force multipliers, such as a sniper rifle in the hands of a skilled marksman, or a crafty ambush. Though it is simple math, and if you can afford to field greater forces than your enemy then you should - but something has to be said for the group that fields less and still accomplishes their objectives. Sun Tzu was all about that.
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This is airsoft. There is no such thing as a "squad weapon" or a 50 cal, or a Mark 3 grenade launcher. A SAW and an M4 are the same thing in airsoft. Perhaps ROF might be a factor, but moreso psychological than real. I feel when you're going up against another airsoft squad, short of having more weapons and manpower, you're pretty much guaranteed an equal footing on weapons (providing they are all functioning). Your actions can help but if you're going up against an enemy of equal capability, you better have your game on, because it will most likely come down to people moreso than superior weaponry. |
basics
2 guys with a clue can beat 4 that are clueless
4 guys with a clue should take 2 every time |
Not to mention that a squad functionning together with the same objective and with a capable squad leader can win againt an overwelming force of noobs and rambos players.
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2 guys without a clue fighting 4 that are clueless, and 4 guys without a clue fighting 4 that are also clueless, and everyone complaining the other is cheating... |
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